Control Arm in reverse
I know its stupid...but this explains a lot. No one has noticed this for over 100k...unreal. i went to adjust the geometry correction brackets and thought, well that doesn't look correct. Thanks resharp for clarifying
Last edited by lowjack989; Apr 18, 2018 at 03:59 PM.
My DIY mantra. "It doesn't cost that much more to just do it yourself " 
I could understand how someone that doesn't work on JKs all the time could do this. This is the reason when I work on things, I tend to have my phone on me and snap a lot of pics prior to taking things apart. Then when I run into those "Why the heck does it seem like this just isn't going on so easy?" moments during re-assembly, I look back at the originally assembled pics. Has come in useful quite a few times.

I could understand how someone that doesn't work on JKs all the time could do this. This is the reason when I work on things, I tend to have my phone on me and snap a lot of pics prior to taking things apart. Then when I run into those "Why the heck does it seem like this just isn't going on so easy?" moments during re-assembly, I look back at the originally assembled pics. Has come in useful quite a few times.
Last edited by Rednroll; Apr 19, 2018 at 04:59 AM.







That bend should be going in, not out. It's upside down.